User Tools

Site Tools


Sidebar

Temp

The Animation Tab is shown below.This provides the various adjustments and parameters to control animation of objects.

animationtab-01.jpg

  • For Pan and Rotate, adjustments can be made in three planes
    • X,Y and Z for Pan
    • C,Y and X for Rotate
  • These adjustments replace the 3D parameters provided in Version 8.
  • A new adjustment called Framing is provided (see Framing)
  • The Color Correction parameters have been expanded in Version 9 (Color Correction)
  • The “Key Frame Time” box shows the time (in milliseconds) of the selected Key Frame

Parameter Controls

Display Mode for Pan and Zoom

Click on the “%” sign or the “100%” sign:

  • “%” = Percentage Mode
  • “px” = Pixels Mode
  • “pt” = Original Points Mode
  • “100%” = Full Height of Project Screen
  • “Original Pixels” = The Original Pixel Size of the Image

animationtab-02.jpg

The Illustration below shows a 640×480 rectangle at Original Size in a 1920×1080 Project

  • In Percentage Mode:
  • The values for “X” and “Y” Pan are calculated for the Centre of the Object/Rectangle with respect to the Centre of the Slide
  • The value of the Zoom Parameter is the percentage of the Full Height of the Project Screen (in this case 1080 pixels)
  • 480/1080= 0.44444444444 = 44.44444444%

animationtab-03.jpg

  • In Pixels Mode:
  • The values for “X” and “Y” Pan are calculated for the Top Left Corner of the Object/Rectangle with respect to the Top Left Corner of the Slide
  • The value of the Zoom Parameter is the Pixel Size of the Object/Rectangle

animationtab-04.jpg

  • In Points Mode

animationtab-05.jpg

The Centre Control

  • The “CENTRE” Control can be used to move the CENTRE or “Point of Rotation” of an Object as shown below:

animationtab-06.jpg

The Rotate Control

  • The “Rotate C” Control will rotate an Object about its Centre Point in the same plane as the screen:

animationtab-07.jpg

  • The “Rotate Y” Control will rotate an Object about its Centre Point in 3 Dimensions Horizontally:

animationtab-08.jpg

  • The “Rotate X” Control will rotate an Object about its Centre Point in 3 Dimensions Vertically:

animationtab-09.jpg

  • The “C”, “Y” and “X” Rotate Controls can be used simultaneously:

animationtab-10.jpg

Changing Parameters with the Mouse

  • Place the Mouse on any Letter (e.g. X,Y or Z in the Pan Controls) and click and drag left or Right
  • You can also Right Click on any Letter and access commonly used Preset Values (See Right Click Menus below)
  • You can “double click” on any letter to change the value back to its default state

Keyboard Entry

  • In any box, highlight the existing value and type in a new value

OR Place the cursor in a box and:

  • UP arrow on Keyboard increases the value by one unit
  • DOWN arrow decreases the value by one unit
  • Pg Up on Keyboard increases the value by ten units
  • Pg Dn on Keyboard decreases the value by ten units

The UNITS depend on the chosen Display Mode:

  • In % Mode the units will increase/decrease by 1% or 10% of the Parent Frame (or Background)
  • In Px Mode the units will increase/decrease by 1 Pixel or 10 Pixels - relative to Project Size
  • In Pt Mode the units will increase/decrease by 1 Pixel or 10 Pixels relative to the Original size of the Object

Pan

  • The parameters can be read in Percentage, Pixels or Original Points
  • X - Horizontal movement of the Object relative to the width of the Object's Parent Frame
  • Y - Vertical movement of the Object relative to the height of the Object's Parent Frame
  • Z - Zoom - “Closer to” or “further away from” the viewer

Zoom

  • The parameters can be read in Percentage, Pixels or Original Points
  • X - The horizontal dimension relative to the native size/resolution of the Object's Parent Frame
  • Y - The vertical dimension relative to the native size/resolution of the Object's Parent Frame
  • With the “Chain Link” deselected the object can be distorted
  • With the “Chain Link” restored the distorted image/object can be scaled
  • Click on 100% to return to default settings (100%)

The UNITS depend on the chosen Display Mode:

  • In % Mode 100% = 100% of the Parent (Slide / Frame etc)
  • In Px Mode the Pixel Dimensions of the Object are shown
  • In Pt Mode 100% = 100% of the Native Pixels of the Object

The Right Click Menus for X, Y and Z


v9-o_a015.jpg


v9-o_a016.jpg


Framing

  • Framing can be used to Pan and/or Zoom an Image within a Frame without modifying the frame itself
  • Framing can also be used to adjust an Aspect Ratio mismatch
  • In the example below a 4:3 image is shown within a 3:2 frame at 90% of full screen in a 16:9 Project.
  • In the default 100% Scaling (S) the 4:3 Image has been “cut off” at the top and bottom of the Image and “Fits” the Width of the 3:2 Frame.

animationtab-11.jpg

  • By adjusting the “S”, “X” and “Y” Controls a “Best Fit” composition can be achieved
  • Further Panning and Zooming is possible

animationtab-12.jpg

Opacity and Blur

  • The Illustration shows Main Image used as a Background Image at 100% Opacity and Zero Blur

animationtab-13.jpg

  • The following Illustration shows the same Background Image with reduced Opacity and a little Blur

animationtab-14.jpg

Modifiers

  • Modifiers can be applied to an Animation of an Object / Image between two Key Frames
  • The Modifier is applied to the first Key Fame of a pair of Key Frames defining the animation
  • Click on “Modifier”

  • The drop-down shows a number of options, the first being Animation Speed

  • Acceleration - the animation starts “slowly” and builds up to a maximum
  • Slow Down - the animation starts at maximum speed and finishes smoothly
  • Smooth - Starts an ends smoothly, with the maximum speed in the middle
  • Custom - Linear Acceleration to the Middle of the animation and Linear Deceleration to the finish - a starting point for a Custom Setting

  • Pan, Zoom, Rotate etc all have a set of modifiers labelled:
    • Oscillation
    • Jumping
    • Ping Pong
    • Shift

  • The following Video demonstrates the various Modifiers

Colour Correction

  • Click on “Add Filter” to display a list of available Colour Correction Adjustments:

The available Adjustments are:

  • Levels
  • Brightness / Contrast
  • Hue / Saturation
  • Toning
  • Colouration
  • Negative

Levels

  • The Adjustments:

  • Click and drag within the area outlined to the Left and / or Right to change the value of the adjustment
  • Values can be entered directly via the keyboard
  • Increasing the Black Point and decreasing he White Point will apply Contrast to the Object / Image
  • Increasing / Decreasing the Midtones will Lighten / Darken the Object / Image

Brightness / Contrast

  • The Adjustments:

  • Click and drag within the area outlined to the Left and / or Right to change the value of the adjustment
  • Values can be entered directly via the keyboard
  • Drag to the Left / Right to Decrease / Increase Brightness
  • Drag to the Left / Right to Decrease / Increase Contrast

Hue / Saturation

  • The Adjustments:

  • Click and drag within the area outlined to the Left and / or Right to change the value of the adjustment
  • Values can be entered directly via the keyboard
  • Drag to the Left / Right to change the Hue
  • Drag to the Left / Right to Desaturate / Saturate the Object / Image
  • Drag to the Left / Right to Darken / Lighten the Object / Image

Toning

  • The Adjustments:
  • Choose from Grayscale, Sepia or Cyan

  • Click and drag within the area outlined to the Left and / or Right to change the value of the adjustment
  • Values can be entered directly via the keyboard
  • Click on the Colour /Grayscale to open the Choose Colour Box and change the Tone
  • Drag the Amount Slider to the Left to Decrease the Effect

Colouration

  • The Adjustments:
  • Choose from Red, Green or Blue

  • Click and drag within the area outlined to the Left and / or Right to change the value of the adjustment
  • Values can be entered directly via the keyboard
  • Click on the Colour to open the Choose Colour Box and change the Tone
  • Drag the Amount Slider to the Left to Decrease the Effect

Negative

  • No Adjustments
  • Creates a Negative version of the Object / Image
  • Combine with Grayscale Toning or Desaturation to make a Black and White Negative from a Colour Image

Key-frame Time

  • Allows for precise positioning of Key-Frames

en-us/11.0/temp.txt · Last modified: 2022/12/19 11:29 by admin236548