{{indexmenu_n>4}} =====Managing Key Frames===== When a new Image/Object is added to the Objects and Animation Editor, it just has one Key Frame located at the start of the Timeline. ====Select Single Object==== {{:en-us:9.0:o:v9.0j_select_single_object.jpg }} ---- * In the "Objects" panel, click on an Object to show its Key Frames * All Key Frames associated with this object will appear on the Timeline * To select a Key Frame, left-click on it with the mouse ====Select Multiple Objects==== {{:en-us:9.0:o:v9.0j_select_multiple_objects.jpg |}} ---- * Multiple Objects can be selected to show their Key Frames * To select specific Objects, Ctrl + Click on each object in the "Objects" panel. Key Frames for these objects will be shown * Click on First Object then Shift + Click on Third (e.g. bottom) Object to select all Objects * Alternatively, Ctrl + A selects all Objects * Use Ctrl + Click to select specific Key Frames. The positions and properties of selected Key Frames can then be adjusted * Click on first Key Frame on top row then Shift + Click on last Key Frame on bottom row to select all Key Frames * When multiple Objects are selected Key Frame Parameters must be changed in the Animations Tab ====Properties of a Key Frame==== * The parameters of the Properties Tab are set Globally for all Key Frames in an Object Track * The parameters of the Animation Tab can be set for each individual Key Frame in an Object Track ====Navigate Key Frames==== ---- {{:en-us:9.0:objectsandanimation:v9-o_a001a.jpg |}} ---- * Play / Pause - Plays the Animation * Stop - Stops the Animation * Previous Key Frame - Go to Previous Key Frame * Next Key Frame - Go to Next Key Frame * Delete Key Frame - Delete the Current selected Key Frame * Add Key Frame - Adds a BLANK Key Frame: * At the end of the Timeline * Half way between Current and Next Key Frame * At position of Cursor ====Key Frame Width/Thickness==== * The width of a Key Frame can be preset in Settings/Preferences/Editor * It can also be changed in the Tools Menu in Objects and Animation ====Cloning Key Frame (KF)==== * Right click on a Key Frame (KF) and choose from the menu * See the Right Click Menu below {{:en-us:9.0:objectsandanimation:v9-o_a002.jpg |}} ====Adding a Blank Key Frame (KF)==== * Select the first Key Frame and click on the "+" icon * A second Key Frame is added at the Full Slide Duration * Select the First Key Frame again and click on the "+" icon * Another Key Frame is added half way between the First and Final Key Frames * Clicking on any Key Frame and the "+" icon will add another Key Frame half way between it and the next Key Frame * Adding KF by means of the "+" buttons adds a BLANK KF (all Animation Properties turned off) * Clicking anywhere on the O&A Timeline other than on a KF and clicking on "+" will add a KF with all Animation Properties turned off ====The difference between Adding and Cloning Key Frame (KF)==== * When a KF is Cloned all of the parameters from the original KF are duplicated in the Cloned KF * When a KF is added all of the parameters are Blank so that only selected Parameters will change Example: To Pan an Image from Left to right we can Clone a KF and drag the Image from its start position to its end position. We might want to adjust the Saturation in the middle of the Pan. By adding a Blank KF we can turn on the Colour Correction Filter and make the necessary adjustment without influencing the nature of the Pan. ====Moving Key Frame (KF)==== * Click on a Key Frame(s) and drag left or right to change its position, or …….. * Enter a precise Key Frame Time in the format "5000" * Select a Key Frame and click on "-" to delete that Key Frame ====The Right Click Menu==== ---- {{:en-us:9.0:objectsandanimation:v9-o_a008.jpg |}} ---- * The Right Click Menu enables options to add Key Frames * If an existing Key Frame is selected "Add Key Frame Here" will add a Blank KF in the same way as the "+" Button with all Animation Properties turned off * If the Cursor is selected between KF the "Add Key Frame Here" will add a Blank KF at that point with all Animation Properties turned off * "Clone KF" will clone the selected KF * Delete KF will delete the selected KF * "Select KF at Current Time" will select all KF in Multiple Objects at the selected time * Play / Stop - Ctrl+P at selected Time